This project was out of my comfort zone because it was something I had never done before. Created in Unreal engine with the help of a meta quest VR headset, I was tasked with creating a portal that would transport the player to another world. I traditionally create 2d assets so I decided to stick with it and work with that.

For the cave, I created many layers in Illustrator to stack on top of each other in Unreal. The growl is triggered by the player looking towards the eyes lurking in the cave. Once you get near it, you get transported into the pink world, but don't touch the angles or they will give you a nasty glare.

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Projected animation